===========================================================================
Advanced engine needed  : Boom, UMAPINFO
Primary purpose         : Single play
===========================================================================
Title                   : I Hate Nomo & Other Epic Maps
Filename                : ihatenomo.wad
Release date            : 9 September 2025
Authors                 : 4shockblast, Dubzzz, Kinetic, mhrz, Phoenyx, Ravendesk
Email Address           : [redacted]
Other Files By Author   :

Description             : I Hate Nomo Feature Length Presentation (AKA birthday maps for aconfusedhuman).

                          Also includes an episode of alternatively styled maps.

                          Compatibility: Boom (-complevel 9).

                          The first episode of this WAD builds on the award-winning I Hate Nomo series
                          that has been running through the D5DA series. These are all the prior maps
                          that this builds on:
                            - D5DA Map 22: You Like NoMo by Colossus
                            - D5DA2 Map 21: I Really Fucking Hate NoMo by aconfusedhuman
                            - D5DA3 Map 24: I Do Not Like No monster (aconfusedhuman doome) by 4shockblast
                            - D5DA4b MAP69: I HATE NOMO 3 by 4shockblast
                            - D5DA5 MAP47: I Hate Nomo 4: DOOMED Edition by 4shockblast

                          The second episode of this WAD is just some extra epic maps. :)

                          A bonus map is included in mapslot 99. Note that this map is intended to be
                          very challenging, so attempt at your own risk.

                          Map & music list:

                          Episode 1: I Hate Nomo

                          Map 01: Zigzags by 4shockblast
                          Music - "At Doom's Gate" by Bobby Prince from Doom E1M1 (obviously)

                          Map 02: Movement Mansion by 4shockblast
                          Music - "Crystal Castle" by Ian Taylor from OSRS

                          Map 03: a better game by Ravendesk
                          Music - "Dingodile Theme" by Josh Mancell from Crash Bandicoot 3

                          Map 04: Traveling Salesman Problem by 4shockblast
                          Music - "CCCool" by Lee Jackson from Rise of the Triad

                          Map 05: I hate silksong by Dubzzz
                          Music - "Amazon" by Hiroshige Tonomura from DuckTales (NES)
                            - Sequenced By: Jedi QuestMaster
                            - Source: https://www.vgmusic.com/file/1284541e5c5f290b7eb772ae00b24963.html

                          Map 06: aztec 2 by Ravendesk
                          Music - "Under Pressure" by Josh Mancell from Crash Bandicoot 3

                          Map 07: pa24-031.lmp by 4shockblast
                          Music - "Ride, Lawrence, Ride!" by Stephen Rippy from Age of Empires II

                          Episode 2: Other Epic Maps

                          Map 08: caconfusedhuman) no monsters on a sunny day by mhrz
                          Music - "Omori Duet" by Pedro Silva
                            - Source: https://onlinesequencer.net/3402708

                          Map 09: Confused Jail by Kinetic
                          Music - "Castlevania: Symphony of the Night - Dance of Illusions" by Tomoko Sano (Sanoppi)
                            - Midi source: ripped from IWBTG
                            - Build Time: 2.5-3 hrs
                            - Description: Confused is in prison, and must escape. He may choose to
                              either run for his life and escape on his own, or save some inmates who are
                              his friends and also in jail for the same reason as him. The latter requires
                              a treacherous journey where he must defeat the warden and grab his key,
                              which is the only one able to unlock the cell to his friends.

                          Map 10: Flat Affect by Phoenyx
                          Music (all composed by Phoenyx):
                            - black
                            - stars
                            - statictowers
                            - maze
                            - islands
                            - blood
                            - highway
                            - beach (end)

                          Map 11: Say No Mo by 4shockblast
                          Music - "New Age" by Sierra Interactive from Return to Incredible Machine Contraptions

                          BONUS

                          Map 99: Cooking with Nomo by 4shockblast
                          Music - "Lab Rat" (GM) by Alexander Brandon
                            - Sequenced by: MaliceX
                            - Source: https://www.vgmusic.com/file/5d427ee8346870fb05e8a8cb0a8a31eb.html

                          Title screen - "See You Tomorrow" by Pedro Silva
                            - Sequenced by: metallica5167
                            - Source: https://www.vgmusic.com/file/99ff6ccd456468b25e1b1af6be86faee.html
                          Intermission screen - "Flim" by Aphex Twin 
                            - Source: http://www.midm-database.co.uk/ctd.html
                          Text screen music - "Heroes of Might and Magic II Main Menu Theme" by Paul Romero
                          Cast sequence music - "Still Alive (XG)" by Jonathan Coulton & Ellen McLain from Portal
                            - Sequenced by: Cody Wassenberg and Paul Williamson
                            - Source: https://www.vgmusic.com/file/bc867d7152e0629f36e44d4478ebb24e.html

Additional Credits to   : Textures:
                          SKGUT by mummi
                          Various textures by Plerb
                          Static texture taken from dead.wire
                          White door texture made by me
===========================================================================
* What is included *

New levels              : 12
Sounds                  : No
Music                   : Yes
Graphics                : Yes
Dehacked/BEX Patch      : Yes
Demos                   : No
Other                   : No
Other files required    : None


* Play Information *

Game                    : Doom 2
Map #                   : 1-11, 99
Single Player           : Designed for
Cooperative 2-4 Player  : Player starts only
Deathmatch 2-4 Player   : No
Other game styles       : None
Difficulty Settings     : No


* Construction *

Base                    : New from scratch
Build Time              : A couple weeks
Editor(s) used          : UDB, Slade
May Not Run With        :
Tested With             : dsda-doom 0.28.2


* Copyright / Permissions *

This work is licensed under the Creative Commons Attribution 4.0
International License. To view a copy of this license, visit
http://creativecommons.org/licenses/by/4.0/

You are free to copy and redistribute the material in any medium or format;
and remix, transform, and build upon the material for any purpose, even
commercially. If you do so, you must give appropriate credit, provide a link
to the license, and indicate if changes were made. You may do so in any
reasonable manner, but not in any way that suggests the licensor endorses you
or your use.

* Where to get the file that this text file describes *

The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors