=========================================================================== Advanced engine needed : Limit-Removing Primary purpose : Single play =========================================================================== Title : Twilight Fortress Filename : twfo.wad Release date : 10/20/2025 Author : Matt Napier (Napeyear) Email Address : [redacted] Other Files By Author : Haunted Starbase CCSS07 (MAP04) CCSS08 (MAP13,20,31) SS01 (MAP01) TOWN1 Hells Hole Space Communications Misc. Author Info : 26 Year old Doomer from Kentucky Description : Twilight Fortress is a huge, nonlinear level for Doom 2 that uses the RETRES texture pack, and takes heavy inspiration from Eternal Doom. Can you conquer the Twilight Fortress and unravel its many secrets? WARNING: If playing on -cl2 It is highly recommended that you disable 'intercept overflow emulation' as you may encounter all ghosts bug later in the level, or play it on -cl9 to avoid this issue entirely. Additional Credits to : id software, TeamTNT (for Eternal Doom resource pack), Ultima Online (music), various Doomworld members and Doom Youtubers for feedback/playtesting, Austin Napier (brother), Little cat (my cat) =========================================================================== * What is included * New levels : 1 + credits Sounds : Yes Music : Yes Graphics : Yes Dehacked/BEX Patch : No Demos : No Other : No Other files required : None * Play Information * Game : Doom 2 Map # : MAP01 + MAP02 Single Player : Designed for Cooperative 2-4 Player : No Deathmatch 2-4 Player : No Other game styles : None Difficulty Settings : Yes * Construction * Base : New from scratch Build Time : 2 Years Editor(s) used : Ultimate Doom Builder, SLADE3, Paint Known Bugs : visplane overflow & intercept overflow on vanilla compatablity settings May Not Run With : Non limit removing ports or anything that doesn't disable visplane/intercept overflow Tested With : Nugget Doom, Nyan Doom, Dsda Doom, GZDoom, EDGE * Copyright / Permissions * This work is licensed under the Creative Commons Attribution-NoDerivatives 4.0 International License. To view a copy of this license, visit http://creativecommons.org/licenses/by-nd/4.0/ You are free to copy and redistribute the material in any medium or format for any purpose, even commercially. If you do so, you must give appropriate credit, provide a link to the license, and indicate if changes were made. You may do so in any reasonable manner, but not in any way that suggests the licensor endorses you or your use. If you remix, transform, or build upon the material, you may not distribute the modified material. * Where to get the file that this text file describes * The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors