This is a DooM .LMP "Competition" Entry - Please forward it... 078-NM20.TXT 078-NM20.ZIP 078-NM20.LMP - NightMare! ( Can Handle It ! :-) Recorded using Doom2 Version 1.9 Doom2 -PlayDemo with Version 1.9 Doom2 - Level 13 - "Gotcha!" Kills 45% (Items 57) Secrets 42% and Time 03:50 Maximum Minimum Health = 78 % ----- Introduction... This is an Example for a New Category of NightMare! .LMP's... "Maximum Minimum Health" - Complete each DooM and/or DooM II Level "safely" ie. as Far From 0% Health (Death) as possible ! :-) Description :-) Now this one is much more like it - I never slip below 78% :-) The start was not too bad (88%) and I charge up into the first room and kill the chaingunner unsighted, replennish my health, take some armour and go on to max. out at 200-101 and keep it, at least for a short while ;-) I make a much better job of the skulls (91%) but I set off the chaingunners too soon (81%) and THEN a skull gets me (78%) - Megasphere Time :-) Next I take a real hammering on the following teleporter/elevator, though it hardly matters... 78% was a pretty high "low point" ( ? ;-) S.;-) D1I and D2I S. Widlake (B.Sc.) s.widlake@rl.ac.uk