This is a DooM .LMP "Competition" Entry - Please forward it... 200-NM13.TXT 200-NM13.ZIP 200-NM13.LMP - NightMare Recorded using Doom2 Version 1.9 Doom2 -PlayDemo with Version 1.9 Doom2 - Level 13 - "Downtown" Kills 38% (Items 22) Secrets 12% and Time 03:09 Maximum Minimum Health = 200 % ----- Description: A "real life" level - not as trivial as, like, MAP08, yet completed with 200% health and untouched. Fine timed usage of I.V. spheres makes it possible. Still you never know how the things will go in the yellow key room. I claim 200% because S.;-) has authorized that the minimum health counts not from the beginning but *from the moment you first get hurt*. Anton V. Magleli Magleli@asterix.eecs.wsu.edu [ Admin. Note :-) Yep, " Maximum Minimum Health = 200 % " Although the methods of "scoring" M.M.H may well change from level to level ( depending on each of the maps ;-) 200% & NO Damage is a WIN - on any method - Well Done ! S.;-) aka. The "Judge". ]