===========================================================================
Advanced engine needed  : Various, but Boom-compatible is preferable.
			  A list of ports for each map is wrote below
Primary purpose         : Single / Coop play
===========================================================================
Title                   : Fragments of Hell
Filename                : DAISPCOL.WAD
Release date            : 
Author                  : Walter "daimon" Confalonieri
Email Address           : [redacted]
Other Files By Author   : A lot.
			  
Misc. Author Info       : Blame Tarnsman for the Confetti nick, if i get
			  right the lore

Description             : A megawad made of a compilations of various
			  speedmaps made during these years from 2017
			  to 2025 for various speedmaping events or just
			  for testing something out. A list of the maps
			  present is at the bottom of this text file.

Additional Credits to   : ID for doom 2
			  All the people who started various speedmaps
			  events that i participated during all thses years
			  Psyren for Psyren textures
			  Gloom Texture Set by Rick Clark
			  DrDoctor for DrDoctor texture pack
			  Eradrop for some of the skies
			  Mechadon for Box o Skies
			  Internet for the pics
			  eevee for the Doom text generator
			  Authors of all the midis i used for the maps
			  
===========================================================================
* What is included *

New levels              : Yes
Sounds                  : No
Music                   : Yes
Graphics                : Yes
Dehacked/BEX Patch      : Yes
Demos                   : Yes
Other                   : Nothing
Other files required    : none


* Play Information *

Game                    : Doom 2
Map #                   : MAP01 - MAP32
Single Player           : Yes
Cooperative 2-4 Player  : Yes?
Deathmatch 2-4 Player   : No
Other game styles       : Yes
Difficulty Settings     : Yes


* Construction *

Base                    : New from scratch
Build Time              : a lot of time for mere speedmapping lol
			  
Editor(s) used          : Doom Builder 2, GZDoomBuilder-fix, HEU(!!),
			  Doom Builder X, Ultimate Doom Builder, SLADE3
Known Bugs              : 
May Not Run With...     : Vanilla exe
Tested Whit		: Crispy Doom, DSDA-Doom 0.28.3, PrBoom, Eternity
			  4.0.1, CRL, GZDoom


* Copyright / Permissions *

This work is licensed under the Creative Commons Attribution-NonCommercial
4.0 International License. To view a copy of this license, visit
http://creativecommons.org/licenses/by-nc/4.0/

You are free to copy and redistribute the material in any medium or format;
and remix, transform, and build upon the material. If you do so, you must
give appropriate credit, provide a link to the license, and indicate if
changes were made. You may do so in any reasonable manner, but not in any way
that suggests the licensor endorses you or your use. You may not use the
material for commercial purposes.


* Where to get the file that this text file describes *

The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors

================================================================================================

THE GREAT MAP LISTING

MAP01

Title﻿: Chainsaw Fencing 
Build time: 30 minutes on and off
New music: YOSEMITE.MID by Passport designs
Description: tried to made a Fencing duel with Doom engine, the result was this. I am pretty sure to made something wrong in the﻿ sport law, but here it is. This sport looks fascinating somehow﻿.

From the abandoned FS Olympic session

MAP02

Title: Vile sewers (ooww)
Description: One monster puzzle map
Build time: 30 minutes (09 -19) + some fixing (07 -20)
New music: Gazz! by Lee Jackson, from Rise of the Traid

MAP03

Title: HEUre de merde
new music: Heretic E2M3
Build time: 10/20 minutes(?) in the original making + 40 minutes on re-detailing this year
Description: a simple "speedmap﻿" example of what i can be done with this editor (HEU) is﻿ here.
manually converted from Heretic to Doom 2, still keep the 90s shovelware look.

MAP04 

Title: Reality Hurts
Music: D_E2M9 from VAMUS1.WAD
Build time: 36 minutes, more than less. + 10 minutes for adding 
Port: Vanilla (complevel 2)
Test: Prboom 2.5.4 and chocorenderlimits
Description: If you can beat this map, you are awesome, it's a almonst no health affair (expect for a pair of HPs) and my first experiments with reality (1 HP) trought all the map

MAP05 

Title: Unhealthy stroll
Build time: 32 mintues
New music: Frank Zappa - Peaches en Regalia
Description: Things placement pretty sucks, also there's no health at all here so be careful!
Also broke the limit of... 2 minute from the 30 minutes for fixing some sector height and a wrong line usage after i was testing the map the first time

MAP06 

Title: Speedy Crusher
Build time: 30 minutes iirc
Description: Small MAP06 remake involving a cyberdemon and switch puzzles.

MAP07

Title: 666 likes
Build time: 2 hours iirc
Description: A speedmap made for celebrating the 666 likes goal on Doom Universe facebook page. Reminds of a easy cyberdreams style map.

MAP08

Title: Circles
Port: Boom
Build time: ??? (i just wrote in the original thread that is a speedmap.. so 2/3 hours?)
New Music: How Do I Do? by Lee Jackson
Description: a speedmap i made today [2017 - a.n.] based (mostly) upon circular and curve lines, inspired upon some discussion on Doom Pictures thread...

MAP09 

Title: someone ordered flambé sauerkraut?
Build time: 56 minutes
New music: Stevie Wonder - Superstition
Port: Boom (only made for the new animated textures)
Description: It's a large wolf3d boxy arena where there's a lot hurting fire rooms, a lot of nazi (of course), some keen to shoot for unlock the exit room and health here and there. Check for useful secrets in the southern area and be careful with the chaingun ammo.

MAP10

Title﻿: Final fight for the eagles
Build time﻿: 4 hours, more than less + half hour for fixing
New music: If i could fly - Helloween (midi rendition from unknown)
Description: A little slaughtermap of sorts that i had in mind to do from the first time﻿ i see this project. Originally used a midi of "Eagle fly free" by Helloween, but that midi really, REALLY sucked, so ichoose for this track instead.

MAP11

Title﻿: Tower ooof
Build time﻿: 30 minutes
New music: Facing the spider by Bobby Prince
Desc: A simple E2M8 rip-off arena, barely tested

MAP12

Title: Constipated Area
Build time: 1 hour iirc
New music: They're coming to get you by Bobby Prince
Description: Small E2 warehouse

MAP13

Title: Flourish!
Build time: ??? (1 hour iirc?)
Music: Flourish.mid from windows /media folder, by Nathan Grigg
Description: Includes a new skybox by eardrop, port is Boom

MAP14

Title: Friendly Fire
Port: vanilla
Build time: 20/30 minutes according to the timestamps of my PC
Music: Kitchen ace (and taking names) by Bobby Prince
Description: Small map done as a testing proof for the projectile bu lines in vanilla Doom, incredibily this works!

MAP15

Title: Passageway
Build Time: 2 hours
Description: MAP01 remake with a twist
Protip: Check every different textures from the main theme of the rooms

MAP16

Title: Bloody Turds
Build time: 2 hours iirc
New music: Maximum the Hormone - Zetsoubao Billy
Description: Small slaughtermap, diidn't even what was the speedmapping even i mapped this for.

MAP17

Title: Quake Simple
Build time: 1 hour
New music: QUAKE.MID from BitMidi
Port: Boom
Description: Because you all wanted wanted another MAP07 clone, aren't you? Also for spicing things up, it is also mash up with quake E1M8. Tried to add a McGee style for the map too...

MAP18

Title: Small Sea Fort
New music: Ecco the Dolphin - Title
Build time: 1 hour and 45 minutes, including pee, testing and also a system reboot of my laptop.
Description: An easy map. These textures are wonderful.

MAP19

Title: Ballbusters
Build time: 3 hours iirc?
Description: Remake of TNT MAP25 for a dead community project

MAP20

Title﻿: Boxy layouts are unbeatable
Build time: 1﻿ hour and half, including removing the first layout draft﻿ and rebooting 2 times my laptop because the keyboard started acting weirdly after testing it.
New Music: Rise of the triad by Lee Jackson

MAP21

Title: Burg
Port: vanilla
Build time: 1 hour and 46 minutes
Music: The Ultimate Challenge - Bobby Prince
Description: Wolfestein 3D style map with some Petersen style rooms, inspired by Castle Wolfestein rooms (the Apple II version) and the final room is kinda inspired by Hovertank 3D level one. Maybe is too easy?

MAP22

Title: Horsing around
Port: vanilla?
Build time: 10 minutes for layout, 10/15 minutes for fixing stuff
New Music: William Tell Overture
Description: Spontaneous 10 minutes speedmap made just for messing around

MAP23

Title: My eyes thanking you for burning out while making this thing
Build time: 1 hour and half, including testing and adding music
New Music: The Dave D. Taylor Blues from doom 2

MAP24

Title: SARGE
Build time: 10 minutes iirc + 2 minutes for minor detailing
Desc: Test speedmap for testing a old thing editor found randomly on idgames

MAP25

Title: One hell of a party
Port: Boom
Build time: 4 hours
New music: Emptyness.mid by stewboy (i hope this could be ok to use..)
Description: Map made back in 2015 for Pinchy's birthday under a lot of constraits from the author

MAP26

Title: Wasting your life with speedmapping
Port: vanilla
Build Time: 12 minutes in total
New Music: Alphaville - Sounds like a melody
Description: Another spontaneous wad made for this megawad. STARTAN3 forever. STARTAN3 till everything is STRATAN3 only. STARTAN3!

MAP27

Title: 16700 secrets
Port: Boom
Build time: 20 minutes
New Music: Banana Bandana by Jimmy (30 in 30 2)
Description: I was bored and i made... this. Is a jokewad of sorts where i tried to put the more secrets sectors in a map. Beware of the ear rape moments in zdoom ports!

MAP28

Title﻿: The Plutonia Oculist
Build ﻿time: 1 hour
New music: Yes, from kirby 3 stage 1
Description: This map is ugly, there's no excuses. Well, at least the ﻿start is cool. I hope this will be accepted! Ah yes, complevel 2 is the﻿ name of the game.


MAP29

Title: Magic Maze
Build time: 30 minutes
New music: from Kirby?
Description: small puzzle map, don't rush out or you'll crash the map

MAP30

Title: In your room?
Port: Boom
Build time: 1 hour, more than less
New music: Depeche Mode - In your room
Description: Ending small bedroom at the edge of the universe, monsterless map.

MAP31 (warp only)

Title: 384bday
Port: GZDoom (UDMF format)
Music: Ed's Theme - Cowboy Bebop
Description: A small Wolfestein 3D style map for somebody's birthday.

MAP32 (warp only)

Title﻿: tsu-ba-sa
Port: Eternity Engine
Build time:﻿ 1 hour and half diluted in 4 days. Damn.
Music: ONEDOWN by yakfak
Desc: My first map for eternity engine! Wee﻿!
