Type of Play : Single Player Format : Doom 2 (-complevel 2) limit removing Port needed : Any which has UMAPINFO support -------------------------------------------------------------------------------- Title : Sunset Irreligion Filename : Sunset.wad Release : December, 2024 Version : RC4 (final) Author : Brian "Bri" Irving Email : [redacted] -------------------------------------------------------------------------------- Wad Details IWAD/Game : Doom 2 Number of levels : 15 (MAP01-15) Custom Textures : Yes Custom Sprites : Yes Custom Music : Yes Custom Sounds : Yes MAPINFO files : UMAPINFO DEHACKED File : No -------------------------------------------------------------------------------- Gameplay Type of Play : Single Player (Designed for) Difficulty settings : Yes Cooperative : No Deathmatch : No Jumping allowed : No Freelook allowed : Optional but not intended Crouching allowed : No -------------------------------------------------------------------------------- Construction Base : None, built from scratch Editors used : Ultimate Doom Builder, Slade 3 Build Format : Doom 2 (-complevel 2) Tested With : DSDA 0.28.2, Woof-15.0.1 -------------------------------------------------------------------------------- Credits MIDI Music : Title The Calm ---------------------- Tamara mochaccina : Inter Soil -------------------------- Korp : MAP01 Hidden Between Spades --------- Korp : MAP02 Darknestness ------------------ Hayden49 : MAP03 Do it for the Vine ------------ Korp : MAP04 Rising Colossus --------------- Viscra Maelstrom : MAP05 Pulsate ----------------------- Dragonfly : MAP06 The Demons Run After ---------- Tamara mochaccina : MAP07 Behemoth ---------------------- MFG38 : MAP08 A Darkness -------------------- Wilster_Wonkels : MAP09 Phantom of the Night ---------- Hayden49 : MAP10 Shadowed Hound ---------------- MFG38 : MAP11 Desphorxia -------------------- Korp : MAP12 Prowler ----------------------- Jimmy : MAP13 Glaring Abyss ----------------- Korp : MAP14 Influxuation ------------------ Klem : MAP15 The Great Beyond -------------- MFG38 : Text Riding The Dolphins To Styx --- MFG38 Textures used are from the following wads: zoon-tex-2.7 32in24 cfmansion comtex mortres lostre_v2.1 Various texture edits by Brian Irving Sky textures originally by Chainie, altered for use in this wad. Sprites: Trees/foliage : Jaska Rocket Launcher, Chaingun : From Doomkid's 1ManV3.wad. Edited for this wad by Brian Irving Pistol, Shotgun, SSG, Plasma and BFG alternates : Brian Irving Other sprites : Unknown where they are from. Please message me if you recognise them. Graphics: HUD : Ludi, with font by Essel M_DOOM, TITLEPIC, INTERPIC, CREDIT : Brian Irving ENDOOM : Peccatum Mihzamiz Palette: KK1Pal.wad -------------------------------------------------------------------------------- Changelog This version: RC4 (final) - Changed colour of pistol, shotgun, SSG weapon fire sprites to suit the colour theming - Added different Chaingun sprites - MAP08: Made it harder for UV - MAP09: Couple more rocket boxes for the yellow key area - MAP11: Added Cyber and BFG for the end on UV - MAP14: Added block monster lines to the Barons on the lifts - MAP15: Made the BFG a non secret Previous versions: RC3 - Added new HUD graphics - MAP05: Fixed clipping sprites - MAP06: Prevented being able to Archvile jump to the exit - MAP09: Prevented a strafe jump which could skip to the blue key early - MAP09: Fixed clipping trees - Some texture alignment - Removed DSPSTOP Playstation sound effect - Added intermission texts to the wad RC2 - Fixed some teleport objects not being active in all difficulties throughout the wad. - MAP05: Fixed the Red Key not being active in easy difficulties. - Adjusted random floating things throughout. - MAP10: Fixed a skippable linedef action. - Updated the CREDIT graphic and credits in the README file -------------------------------------------------------------------------------- Permissions * The contents of this wad file may NOT be used as a base for modification or reuse. * This file may be distributed electronically in any way, provided this text file is included, with no modifications. * Nothing in this file is intended for commercial use. * I have given credit to the original authors for additional content used in this file as required.