=========================================================================== Advanced engine needed : Boom + UMAPINFO Primary purpose : Single play =========================================================================== Title : Vertex Relocation Filename : vx_reloc.wad Release date : 2025-12-17 Author : 4chan.org/vr/doom Email Address : [redacted] Description : 33 maps built around vanilla Doom 2 enemy placement. Mappers were allowed to change anything that isn't a monster, but were not allowed to move the enemies or modify their flags. Despite the name, there were no restrictions on map geometry, so few (if any) vertices are shared with the original maps. The mapset is generally balanced for pistol starting. vx_reloc_4x3.wad contains HUD graphics for engines that don't support widescreen status bar (Odamex etc) doom-sat.pdf contains details on implementation of a boolean satisfiability puzzle using the Doom engine. Additional Credits to : anonymous, aan, brxyz, EtzelFred93, EyeBallTank, guywithteacup, Hand-peeled, joe-ilya, MajaMystic256, NepNep, Sitri, TimeGuardian, tms, ViolentBeetle (see detailed credits below) =========================================================================== * What is included * New levels : 33 Sounds : No Music : Yes Graphics : Yes Dehacked/BEX Patch : No Demos : No Other : U/ZMAPINFO & COMPLVL lumps; 4x3 HUD wad; DOOM-SAT pdf Other files required : None * Play Information * Game : Doom 2 Map # : MAP01 - MAP33 Single Player : Designed for Cooperative 2-4 Player : Player starts only Deathmatch 2-4 Player : No Other game styles : None Difficulty Settings : Yes * Construction * Base : Doom 2 enemy placement Build Time : Jan 2024 - Mar 2024, Sep 2024 - May 2025 (17+16 maps) Editor(s) used : Ultimate Doom Builder, Eureka, Slade Known Bugs : Vanilla bugged (stuck) enemy placements left intact Tested With : Nugget 4.2.0, GZDoom 4.14.1 * Copyright / Permissions * This work is licensed under the Creative Commons Attribution 4.0 International License. To view a copy of this license, visit http://creativecommons.org/licenses/by/4.0/ You are free to copy and redistribute the material in any medium or format; and remix, transform, and build upon the material for any purpose, even commercially. If you do so, you must give appropriate credit, provide a link to the license, and indicate if changes were made. You may do so in any reasonable manner, but not in any way that suggests the licensor endorses you or your use. * Where to get the file that this text file describes * The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors Web sites: https://4chan.org/vr/doom; https://clovr.xyz/wadsup =========================================================================== * Additional Credits * MAP01 "Entry Job" by TimeGuardian MIDI: "The Lost Son" by Narnia MAP02 "Underbase" by anonymous MIDI: "Letni" from Jazz Jackrabbit MAP33 "Anon Becomes a Siamese Twin With a Shark" by joe-ilya MIDI: "Cold Spaghetti" from Pizza Tower MAP03 "Getting Tight" by EyeBallTank MIDI: "Countdown to Death" [unchanged] MAP04 "Sheepnado Decimates Infested Starport" by NepNep MIDI: "Artiljerija, Bosanac Bekrija" by Muhamed 'Hamo' Brkić MAP05 "The Wasteland Tower" by anonymous MIDI: "Saltbringer" by James Paddock MAP06 "Her" by joe-ilya MIDI: "The Golden Ages" by 4mat MAP07 "Circle of Secrets" by tms MIDI: "Mad 'n' Mental" by Vincent Fong MAP08 "Combination Lock" by tms MIDI: "Time x Time = Time" by Mark Klem MAP09 "Der Mortage" by guywithteacup MIDI: "Sailor Mars Theme" from Sailor Moon SuperS Fighting MAP10 "Gazoline Processing" by guywithteacup MIDI: "Stage 5-2" from Steel Empire MAP11 "Witch Doctor" by anonymous MIDI: "Danger Zone" from Persona 3 Portable MAP12 "Seaside Sanctuary" by Hand-peeled MIDI: "Guardian Angel Loses Their Will" by msx MAP13 "Easy Street" by anonymous MIDI: "Detroit Rock City" by KISS MAP14 "Residence" by guywithteacup MIDI: "City of Ruins" from Resident Evil 3 MAP15 "Gates of the West" by aan MIDI: "Swirls" from Marathon MAP31 "Room Relocation" by TimeGuardian MIDI: "Doom II Mashup" by stewboy MAP32 "Fegelein's Afterlife" by anonymous MIDI: "Boot Camp" by Soundgarden MAP16 "Suburban Heatwave" by aan MIDI: "Dead Heaven" by Gary Numan MAP17 "Feline Squire" by joe-ilya MIDI: "Take All (I Have More)" by Mark Klem MAP18 "Biocide" by anonymous MIDI: "Dark Groove" from Jazz Jackrabbit 2 MAP19 "With Great Displeasure" by Hand-peeled MIDI: "Salt Marsh" by Tom Jensen MAP20 "Red-Handed" by guywithteacup MIDI: "The Devastation" from Power Strike MAP21 "Foo Fighters" by joe-ilya & MajaMystic256 MIDI: "Generator" by Foo Fighters MAP22 "The Crematorium" by Sitri MIDI: "Gut Wrencher" from Duke Nukem 3D MAP23 "Hot Reception" by guywithteacup MIDI: "Natural Killer Cyborg" from Mother 3 MAP24 "Styx" by guywithteacup MIDI: "Introduction" from Bubblegum Crash! MAP25 "Bloody Hell" from Hand-peeled MIDI: "Killing Spirit" by Sam Woodman MAP26 "Nag Hammadi" by brxyz MIDI: "Halifni" by Abdel Halim Hafez MAP27 "Eviction Notice" by Sitri MIDI: "Game04" from Descent 2 MAP28 "Wrong Way" by Hand-peeled MIDI: "Double, Double, Toil and Trouble" from Blood MAP29 "God I Wish I Was Romero" by EtzelFred93 MIDI: "Shawn's Got the Shotgun" [unchanged] MAP30 "A Hole Where You'll Burn to Death" by ViolentBeetle MIDI: "Shhh, the Shadows are Near" by decino D_DM2TTL: "Dwarven Clanhall" from Stonekeep D_READ_M: "Dark Dwarves' Lair" from Stonekeep D_DM2INT: "Kiss the Girls and Make Them Cry" from Duke Nukem 2 D_EVIL: "The End of the Road" from Adlib Song Album: Latin Rhythms D_BUNNY: "Consumite Furore" from Phantasmagoria Project lead: TimeGuardian Release packaging and story screens: Coffee Achiever Title screen & intermission graphics: aan Status bar: anonymous Final polishing for RC3: anonymous Bunny screen render uses some of Cheello's voxels as well as some CC-BY models: PC case & monitor by Moomo0802, headphones by lucq22, SSG by Sebastian Kansik