This map designed for the TeamFortress QuakeC mod.
July 30, 1999

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Title                   : Shoop
Files                   : fortress/maps/shoop.bsp
Author                  : Brian Callaway (Zang[KiN])
Email Address           : zang@planetfortress.com
Web Page                : www.kindredclan.com
Description             : TeamFortress capture the flag
Other maps              : Snipez, Kinduel, Cage, Foodfite,
                          Xcaliber3
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This map does not work properly without the
TeamFortress QuakeC mod, which can be downloaded from http://www.planetfortress.com/teamfortress.

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Single Player           : No
Cooperative             : No
Deathmatch              : No
TeamFortress            : Yes
Difficulty Settings     : No
New Sounds              : No (I was going to make a "shoop"
                          mouth sound, but it would have to
                          go in a pak file. Ick.)
New Graphics            : No
New Music               : No
Base                    : From scratch
Editor(s) used          : Qoole, Ented, Wordpad
Known Bugs              : none I know of
Build Time              : One week. Bust that.
Qbsp                    : 16.21 secs
Light                   : 101.2 secs
Vis                     : 89.23 secs Level 4 (owned!)
Level vised for GL      : No
New Ideas               : Yes, the center water exit excites me
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Gameplay: Capture the enemy flag. A lot.
          Go wheeeee in the air chutes (shoops)
          There are no secrets, no quads, just 2 flags,
          some air chutes, and a few places I used low
          power force fields to keep the enemy out.

Credits:  Thanks to Clan Postal/AiC for the inspiration.
          (Chase this. All D this. I dare ya.)
          Thanks to >V<Someone for his inspiration
           and love of the game.

If the map seems a bit laggy because of its open style,
then tell me. I kept the brushes to a minimum of 500 and
focused just on gameplay, not fancy stuff. I could probably
pare it down a bit more and close off some of the visibility
from inside either base to the outside area.
I can't tell, my connection owns now. And its free!

(c)Copyright 1999 by Brian Callaway
All rights reserved.  Modification of entities by author's
permission only. Use for new level by author's permission only.  Contact:  zang@planetfortress.com
Distribution via internet for TF gameplay on quake TF servers is granted without charge and at own risk, as long as this text
file is included.
Modification of any brushes and/or textures, and/or file size
of this map precludes me to think you are a wanker cheater and
I will place extremely bad karma on you. I can, yes. My ex-wife
was a witch. Trust me.