12/07/98
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Title       Asylum 
Filename    asylum.bsp 
Author     Sean Soucy 
Email Address     ses97005@uconnvm.uconn.edu 
Description      Felt like making a smallish 2-6 player dm map, and asylum was
                 the fruit of my efforts.  Hope you enjoy it.  Don't get any on ya!
Additional Credits to   :  id software for making the greatest game known to man.
				Robert Duffy for the amazing QeRadiant.
				John Fitgibbons, and Noel Weer for feedback, and
				help in testing.




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* Play Information *

Single Player           : Just for strolling around
Cooperative             : No
Deathmatch              : Abso- friggin'-loutly
Difficulty Settings     : No
New Sounds              : No
New Graphics            : No
New Music               : No
Demos Replaced          : None

* Construction *

Base                    : New level from scratch
Editor used             : QeRadiant
Known Bugs              : None
Build Time              : 2 days

Texture Set Used        : e2u3 (space textures)

Compile machine         : PII 266(clocked at 333 MHz) 112 megs SDRAM
QBSP3 Time              : 6 seconds
Qvis3 (-level 4) Time   : 355 seconds
Qrad3 (-extra) Time     : 233 seconds

Brushes                 : 675
Entities                : 92
Models                  : a few
                       

* Copyright / Permissions *

Authors may NOT use this level as a base for other levels.  This level may not be destributed in any way, except for free over the internet, without the author's expressed consent.