Rebuilding in progress, gfx3d.library v4.0 is coming out! After a long time, tons of bug fixing and some improvements, we are porting the new version of gfx3d.library back to Classic Amiga. The development was completed on a Windows+SDL box using Code::Blocks IDE, now the sources are splitted into 4 different modules: - gfx3d.core.library - gfx3d.math.library - gfx3d.display.library - gfx3d.engine.library The rewriting of the core library is done almost at 80% and the rewriting of the math library is in progress (by now, a FPU coprocessor is required, later will come out a fixed point math library) See you soon ;-) GfX3d.library Home page http://gfx3d.alimede.com/ Post date: 2009-07-30 10:41 CET