1.9.2 (2019-07-07) ------------------------------------------------------------------------ - Change: Set default setting in server browser of "Advertised" to "Yes" (#7568) - Change: Allow building road stops over self-owned one-way/blocked road (#7547) - Fix #7463: Promote scroll mode setting to basic category (#7586) - Fix: Inconsistent GUI scaling (#7539) - Fix #7491: Send company update admin message when bankruptcy counter changes (#7492) - Fix #7553: Check bounds when loading strings (#7554) - Fix: Really increase the maximum number of GameScript texts to 64k (#7555) - Fix: Crash when attempting to load old save game with GRFs set (#7546) - Fix #6507: Don't try to load invalid depots from older savegames (#7546) - Fix: Railtype bits were moved too late, leading to rails under bridges losing their type (#7546) - Fix: Bounds check access to railtype_map (#7529) - Fix: Spurious errors when using more than 32 railtypes (#7533) - Fix #7633: Allow zero-cost track conversion to succeed (#7634) - Fix #7577: Check if linkgraph station index is valid before dereferencing (#7583) - Fix #7224: Drag and drop vehicle group creation does not work correctly (#7581) - Fix #7570: Show Github URL in the crashlog window (#7571) - Fix: Clicking on scrollbar 'thumb' moved position up instantly (#7549) - Fix #7255: Prevent crashlog corruption by only printing the 32 most recent news messages (#7542) - Fix #5685: Check for free wagons in ScriptVehicleList (#7617) - Fix: Make GSGoal.QuestionClient work correctly at least for clients with ID < 2**16 (#7560) - Fix #6666: Mismatched parentheses in RTL languages (#7480) - Fix: [Windows] Various reliability and correctness improvements to MIDI on Windows (#7620)