12 #include "../stdafx.h" 14 #include "../industry.h" 15 #include "../company_func.h" 16 #include "../aircraft.h" 17 #include "../roadveh.h" 20 #include "../signs_base.h" 21 #include "../station_base.h" 22 #include "../subsidy_base.h" 24 #include "../depot_base.h" 25 #include "../date_func.h" 26 #include "../vehicle_func.h" 27 #include "../effectvehicle_base.h" 28 #include "../engine_func.h" 29 #include "../company_base.h" 30 #include "../disaster_vehicle.h" 31 #include "../core/smallvec_type.hpp" 35 #include "table/strings.h" 36 #include "../table/engines.h" 37 #include "../table/townname.h" 39 #include "../safeguards.h" 45 static uint8 *_old_map3;
56 static void FixTTDMapArray()
59 for (
TileIndex t = 0; t < OLD_MAP_SIZE; t++) {
60 _m[t].
m3 = _old_map3[t * 2];
61 _m[t].
m4 = _old_map3[t * 2 + 1];
64 for (
TileIndex t = 0; t < OLD_MAP_SIZE; t++) {
70 case 0x53:
case 0x54:
_m[t].
m5 += 170 - 0x53;
break;
71 case 0x57:
case 0x58:
_m[t].
m5 += 168 - 0x57;
break;
72 case 0x55:
case 0x56:
_m[t].
m5 += 170 - 0x55;
break;
73 case 0x59:
case 0x5A:
_m[t].
m5 += 168 - 0x59;
break;
80 if (
GB(
_m[t].m5, 6, 2) == 1) {
93 if (
GB(
_m[t].m3, 0, 2) == 3) {
114 FOR_ALL_DEPOTS_FROM(d, 252) {
122 #define FIXNUM(x, y, z) (((((x) << 16) / (y)) + 1) << z) 124 static uint32 RemapOldTownName(uint32 townnameparts, byte old_town_name_type)
126 switch (old_town_name_type) {
129 return townnameparts;
134 return FIXNUM(townnameparts - 86,
lengthof(_name_french_real), 0);
137 DEBUG(misc, 0,
"German Townnames are buggy (%d)", townnameparts);
138 return townnameparts;
142 return FIXNUM(townnameparts,
lengthof(_name_spanish_real), 0);
148 return FIXNUM(townnameparts,
lengthof(_name_silly_1), 0) | FIXNUM(
GB(townnameparts, 16, 8),
lengthof(_name_silly_2), 16);
155 static void FixOldTowns()
160 FOR_ALL_TOWNS(town) {
161 if (
IsInsideMM(town->townnametype, 0x20C1, 0x20C3)) {
168 static StringID *_old_vehicle_names;
180 if ((
size_t)v->
next == 0xFFFF) {
226 static bool FixTTOMapArray()
228 for (
TileIndex t = 0; t < OLD_MAP_SIZE; t++) {
244 switch (
GB(
_m[t].m5, 6, 2)) {
249 SB(
_m[t].m2, 6, 2,
GB(
_m[t].m5, 3, 2));
263 switch (
GB(
_m[t].m5, 4, 4)) {
265 if (
_m[t].m2 == 4)
_m[t].
m2 = 5;
280 if (
_m[t].m2 >= 5)
_m[t].
m2++;
289 _m[t].
m3 = (
_m[t].
m5 >= 0x08 &&
_m[t].
m5 <= 0x0F) ? 1 : 0;
290 if (
_m[t].m5 >= 8)
_m[t].
m5 -= 8;
291 if (
_m[t].m5 >= 0x42)
_m[t].
m5++;
308 case 0x25:
case 0x27:
309 case 0x28:
case 0x29:
case 0x2A:
case 0x2B:
313 if (
_m[t].m5 >= 0x2C)
_m[t].
m5 += 3;
321 _m[t].
m5 = m5 & 0xE1;
322 if (
GB(m5, 1, 2) == 1)
_m[t].m5 |= 0x02;
323 if (
GB(m5, 1, 2) == 3)
_m[t].m2 |= 0xA0;
325 _m[t].
m3 = (
GB(m5, 1, 2) == 3) ? 1 : 0;
328 if (
GB(m5, 3, 2) == 3)
_m[t].
m3 |= 1;
329 if (
GB(m5, 3, 2) == 1)
_m[t].
m5 |= 0x08;
354 static Engine *_old_engines;
359 static const EngineID ttd_to_tto[] = {
360 0, 255, 255, 255, 255, 255, 255, 255, 5, 7, 8, 9, 10, 11, 12, 13,
361 255, 255, 255, 255, 255, 255, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24,
362 25, 26, 27, 29, 28, 30, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255,
363 255, 255, 255, 255, 255, 255, 255, 31, 255, 32, 33, 34, 35, 36, 37, 38,
364 39, 40, 41, 42, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255,
365 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255,
366 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255,
367 255, 255, 255, 255, 44, 45, 46, 255, 255, 255, 255, 47, 48, 255, 49, 50,
368 255, 255, 255, 255, 51, 52, 255, 53, 54, 255, 55, 56, 255, 57, 59, 255,
369 58, 60, 255, 61, 62, 255, 63, 64, 255, 65, 66, 255, 255, 255, 255, 255,
370 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255,
371 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255,
372 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 67, 68, 69, 70,
373 71, 255, 255, 76, 77, 255, 255, 78, 79, 80, 81, 82, 83, 84, 85, 86,
374 87, 88, 89, 90, 91, 92, 93, 94, 95, 96, 97, 98, 99, 100, 101, 255,
375 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 102, 255, 255
379 static const EngineID tto_to_ttd[] = {
380 0, 0, 8, 8, 8, 8, 8, 9, 10, 11, 12, 13, 14, 15, 15, 22,
381 23, 24, 25, 26, 27, 29, 28, 30, 31, 32, 33, 34, 35, 36, 37, 55,
382 57, 59, 58, 60, 61, 62, 63, 64, 65, 66, 67, 116, 116, 117, 118, 123,
383 124, 126, 127, 132, 133, 135, 136, 138, 139, 141, 142, 144, 145, 147, 148, 150,
384 151, 153, 154, 204, 205, 206, 207, 208, 211, 212, 211, 212, 211, 212, 215, 216,
385 217, 218, 219, 220, 221, 222, 223, 224, 225, 226, 227, 228, 229, 230, 231, 232,
386 233, 234, 235, 236, 237, 238, 253
397 for (uint i = 0; i <
lengthof(_orig_rail_vehicle_info); i++, j++)
new (GetTempDataEngine(j))
Engine(
VEH_TRAIN, i);
398 for (uint i = 0; i <
lengthof(_orig_road_vehicle_info); i++, j++)
new (GetTempDataEngine(j))
Engine(
VEH_ROAD, i);
399 for (uint i = 0; i <
lengthof(_orig_ship_vehicle_info); i++, j++)
new (GetTempDataEngine(j))
Engine(
VEH_SHIP, i);
404 for (
EngineID i = 0; i < 256; i++) {
405 int oi = ttd_to_tto[i];
406 Engine *e = GetTempDataEngine(i);
423 Engine *oe = &_old_engines[oi];
441 for (uint j = 0; j <
lengthof(tto_to_ttd); j++) {
442 if (tto_to_ttd[j] == i && _old_engines[j].company_avail != 0) {
461 static void FixTTOCompanies()
464 FOR_ALL_COMPANIES(c) {
472 static const byte tto_colour_remap[] = {
473 COLOUR_DARK_BLUE, COLOUR_GREY, COLOUR_YELLOW, COLOUR_RED,
474 COLOUR_PURPLE, COLOUR_DARK_GREEN, COLOUR_ORANGE, COLOUR_PALE_GREEN,
475 COLOUR_BLUE, COLOUR_GREEN, COLOUR_CREAM, COLOUR_BROWN,
476 COLOUR_WHITE, COLOUR_LIGHT_BLUE, COLOUR_MAUVE, COLOUR_PINK
479 if ((
size_t)tto >=
lengthof(tto_colour_remap))
return COLOUR_GREY;
481 return tto_colour_remap[tto];
484 static inline uint RemapTownIndex(uint x)
489 static inline uint RemapOrderIndex(uint x)
497 static uint32 _old_town_index;
498 static uint16 _old_string_id;
499 static uint16 _old_string_id_2;
501 static void ReadTTDPatchFlags()
511 _bump_assert_value = 0;
530 for (uint i = 0; i < 17; i++) {
540 for (uint i = 0; i < 17; i++) _old_map3[i] = 0;
541 for (uint i = 0x1FE00; i < 0x20000; i++) _old_map3[i] = 0;
543 if (_savegame_type ==
SGT_TTDP2)
DEBUG(oldloader, 2,
"Found TTDPatch game");
549 OCL_SVAR( OC_TILE,
Town, xy ),
551 OCL_SVAR( OC_UINT16,
Town, townnametype ),
552 OCL_SVAR( OC_UINT32,
Town, townnameparts ),
553 OCL_SVAR( OC_FILE_U8 | OC_VAR_U16,
Town, grow_counter ),
557 OCL_SVAR( OC_FILE_U16 | OC_VAR_U8,
Town, flags ),
560 OCL_SVAR( OC_INT16,
Town, ratings[0] ),
561 OCL_SVAR( OC_INT16,
Town, ratings[1] ),
562 OCL_SVAR( OC_INT16,
Town, ratings[2] ),
563 OCL_SVAR( OC_INT16,
Town, ratings[3] ),
564 OCL_SVAR( OC_INT16,
Town, ratings[4] ),
565 OCL_SVAR( OC_INT16,
Town, ratings[5] ),
566 OCL_SVAR( OC_INT16,
Town, ratings[6] ),
567 OCL_SVAR( OC_INT16,
Town, ratings[7] ),
569 OCL_SVAR( OC_FILE_U32 | OC_VAR_U16,
Town, have_ratings ),
570 OCL_SVAR( OC_FILE_U32 | OC_VAR_U16,
Town, statues ),
572 OCL_SVAR( OC_FILE_U8 | OC_VAR_U16,
Town, time_until_rebuild ),
573 OCL_SVAR( OC_FILE_U8 | OC_VAR_U16,
Town, growth_rate ),
575 OCL_SVAR( OC_FILE_U16 | OC_VAR_U32,
Town, supplied[CT_PASSENGERS].new_max ),
576 OCL_SVAR( OC_FILE_U16 | OC_VAR_U32,
Town, supplied[CT_MAIL].new_max ),
577 OCL_SVAR( OC_FILE_U16 | OC_VAR_U32,
Town, supplied[CT_PASSENGERS].new_act ),
578 OCL_SVAR( OC_FILE_U16 | OC_VAR_U32,
Town, supplied[CT_MAIL].new_act ),
579 OCL_SVAR( OC_FILE_U16 | OC_VAR_U32,
Town, supplied[CT_PASSENGERS].old_max ),
580 OCL_SVAR( OC_FILE_U16 | OC_VAR_U32,
Town, supplied[CT_MAIL].old_max ),
581 OCL_SVAR( OC_FILE_U16 | OC_VAR_U32,
Town, supplied[CT_PASSENGERS].old_act ),
582 OCL_SVAR( OC_FILE_U16 | OC_VAR_U32,
Town, supplied[CT_MAIL].old_act ),
591 OCL_SVAR( OC_UINT8,
Town, road_build_months ),
592 OCL_SVAR( OC_UINT8,
Town, fund_buildings_months ),
602 if (!
LoadChunk(ls, t, town_chunk))
return false;
607 t->townnametype = t->townnametype == 0x10B6 ? 0x20C1 : t->townnametype + 0x2A00;
616 static uint16 _old_order;
618 OCL_VAR ( OC_UINT16, 1, &_old_order ),
624 if (!
LoadChunk(ls, NULL, order_chunk))
return false;
629 if (o->
IsType(OT_NOTHING)) {
635 if (prev != NULL) prev->
next = o;
645 OCL_VAR ( OC_TILE, 256, anim_list ),
649 if (!
LoadChunk(ls, NULL, anim_chunk))
return false;
652 for (
int i = 0; i < 256; i++) {
653 if (anim_list[i] == 0)
break;
654 *_animated_tiles.
Append() = anim_list[i];
661 OCL_SVAR( OC_TILE,
Depot, xy ),
662 OCL_VAR ( OC_UINT32, 1, &_old_town_index ),
669 if (!
LoadChunk(ls, d, depot_chunk))
return false;
683 static StationID _current_station_id;
684 static uint16 _waiting_acceptance;
685 static uint8 _cargo_source;
686 static uint8 _cargo_days;
689 OCL_VAR ( OC_UINT16, 1, &_waiting_acceptance ),
690 OCL_SVAR( OC_UINT8,
GoodsEntry, time_since_pickup ),
692 OCL_VAR ( OC_UINT8, 1, &_cargo_source ),
693 OCL_VAR ( OC_UINT8, 1, &_cargo_days ),
708 if (!
LoadChunk(ls, ge, goods_chunk))
return false;
713 ge->
cargo.
Append(
new CargoPacket(
GB(_waiting_acceptance, 0, 12), _cargo_days, (_cargo_source == 0xFF) ? INVALID_STATION : _cargo_source, 0, 0),
720 static const OldChunks station_chunk[] = {
721 OCL_SVAR( OC_TILE,
Station, xy ),
722 OCL_VAR ( OC_UINT32, 1, &_old_town_index ),
725 OCL_SVAR( OC_TILE,
Station, train_station.tile ),
726 OCL_SVAR( OC_TILE,
Station, airport.tile ),
727 OCL_SVAR( OC_TILE,
Station, dock_tile ),
728 OCL_SVAR( OC_FILE_U8 | OC_VAR_U16,
Station, train_station.w ),
733 OCL_VAR ( OC_UINT16, 1, &_old_string_id ),
737 OCL_SVAR( OC_FILE_U16 | OC_VAR_U8,
Station, had_vehicle_of_type ),
739 OCL_CHUNK( 12, LoadOldGood ),
741 OCL_SVAR( OC_UINT8,
Station, time_since_load ),
742 OCL_SVAR( OC_UINT8,
Station, time_since_unload ),
743 OCL_SVAR( OC_UINT8,
Station, delete_ctr ),
744 OCL_SVAR( OC_UINT8,
Station, owner ),
745 OCL_SVAR( OC_UINT8,
Station, facilities ),
747 OCL_SVAR(
OC_TTO | OC_FILE_U16 | OC_VAR_U64,
Station, airport.flags ),
750 OCL_SVAR(
OC_TTD | OC_FILE_U16 | OC_VAR_U64,
Station, airport.flags ),
760 _current_station_id = num;
762 if (!
LoadChunk(ls, st, station_chunk))
return false;
769 st->
string_id = STR_SV_STNAME + (_old_string_id - 0x180F);
791 static const OldChunks industry_chunk[] = {
792 OCL_SVAR( OC_TILE,
Industry, location.tile ),
793 OCL_VAR ( OC_UINT32, 1, &_old_town_index ),
794 OCL_SVAR( OC_FILE_U8 | OC_VAR_U16,
Industry, location.w ),
795 OCL_SVAR( OC_FILE_U8 | OC_VAR_U16,
Industry, location.h ),
798 OCL_SVAR(
OC_TTD | OC_UINT16,
Industry, produced_cargo_waiting[0] ),
799 OCL_SVAR(
OC_TTD | OC_UINT16,
Industry, produced_cargo_waiting[1] ),
800 OCL_SVAR(
OC_TTO | OC_FILE_U8 | OC_VAR_U16,
Industry, produced_cargo_waiting[0] ),
801 OCL_SVAR(
OC_TTO | OC_FILE_U8 | OC_VAR_U16,
Industry, produced_cargo_waiting[1] ),
803 OCL_SVAR( OC_UINT8,
Industry, production_rate[0] ),
804 OCL_SVAR( OC_UINT8,
Industry, production_rate[1] ),
808 OCL_SVAR( OC_UINT8,
Industry, prod_level ),
810 OCL_SVAR( OC_UINT16,
Industry, this_month_production[0] ),
811 OCL_SVAR( OC_UINT16,
Industry, this_month_production[1] ),
812 OCL_SVAR( OC_UINT16,
Industry, this_month_transported[0] ),
813 OCL_SVAR( OC_UINT16,
Industry, this_month_transported[1] ),
815 OCL_SVAR( OC_UINT8,
Industry, last_month_pct_transported[0] ),
816 OCL_SVAR( OC_UINT8,
Industry, last_month_pct_transported[1] ),
818 OCL_SVAR( OC_UINT16,
Industry, last_month_production[0] ),
819 OCL_SVAR( OC_UINT16,
Industry, last_month_production[1] ),
820 OCL_SVAR( OC_UINT16,
Industry, last_month_transported[0] ),
821 OCL_SVAR( OC_UINT16,
Industry, last_month_transported[1] ),
823 OCL_SVAR( OC_UINT8,
Industry, type ),
825 OCL_SVAR( OC_UINT8,
Industry, owner ),
826 OCL_SVAR( OC_UINT8,
Industry, random_colour ),
827 OCL_SVAR(
OC_TTD | OC_FILE_U8 | OC_VAR_I32,
Industry, last_prod_year ),
839 if (!
LoadChunk(ls, i, industry_chunk))
return false;
846 if (i->
type == 0x0A) i->
type = 0x12;
864 static int32 _old_yearly;
866 static const OldChunks _company_yearly_chunk[] = {
867 OCL_VAR( OC_INT32, 1, &_old_yearly ),
875 for (uint i = 0; i < 13; i++) {
879 if (!
LoadChunk(ls, NULL, _company_yearly_chunk))
return false;
888 static const OldChunks _company_economy_chunk[] = {
898 static bool LoadOldCompanyEconomy(
LoadgameState *ls,
int num)
908 for (uint i = 0; i < 24; i++) {
918 static const OldChunks _company_chunk[] = {
919 OCL_VAR ( OC_UINT16, 1, &_old_string_id ),
920 OCL_SVAR( OC_UINT32,
Company, name_2 ),
921 OCL_SVAR( OC_UINT32,
Company, face ),
922 OCL_VAR ( OC_UINT16, 1, &_old_string_id_2 ),
923 OCL_SVAR( OC_UINT32,
Company, president_name_2 ),
925 OCL_SVAR( OC_FILE_I32 | OC_VAR_I64,
Company, money ),
926 OCL_SVAR( OC_FILE_I32 | OC_VAR_I64,
Company, current_loan ),
928 OCL_SVAR( OC_UINT8,
Company, colour ),
929 OCL_SVAR( OC_UINT8,
Company, money_fraction ),
930 OCL_SVAR( OC_UINT8,
Company, months_of_bankruptcy ),
931 OCL_SVAR( OC_FILE_U8 | OC_VAR_U16,
Company, bankrupt_asked ),
932 OCL_SVAR( OC_FILE_U32 | OC_VAR_I64,
Company, bankrupt_value ),
933 OCL_SVAR( OC_UINT16,
Company, bankrupt_timeout ),
938 OCL_CHUNK( 3, LoadOldCompanyYearly ),
939 OCL_CHUNK( 1, LoadOldCompanyEconomy ),
941 OCL_SVAR( OC_FILE_U16 | OC_VAR_I32,
Company, inaugurated_year),
942 OCL_SVAR( OC_TILE,
Company, last_build_coordinate ),
943 OCL_SVAR( OC_UINT8,
Company, num_valid_stat_ent ),
947 OCL_SVAR( OC_UINT8,
Company, block_preview ),
950 OCL_SVAR( OC_TILE,
Company, location_of_HQ ),
967 if (!
LoadChunk(ls, c, _company_chunk))
return false;
969 if (_old_string_id == 0) {
982 if (_old_string_id == 0 || _old_string_id == 0x4C00) {
983 _old_string_id = STR_SV_UNNAMED;
984 }
else if (
GB(_old_string_id, 8, 8) == 0x52) {
985 _old_string_id += 0x2A00;
989 c->
name_1 = _old_string_id;
992 switch (_old_string_id_2) {
993 case 0x4CDA: _old_string_id_2 = SPECSTR_PRESIDENT_NAME;
break;
994 case 0x0006: _old_string_id_2 = STR_SV_EMPTY;
break;
995 default: _old_string_id_2 = _old_string_id_2 + 0x2A00;
break;
1001 if (num != 0) c->
is_ai =
true;
1009 c->
name_1 = STR_SV_UNNAMED;
1031 static uint32 _old_order_ptr;
1032 static uint16 _old_next_ptr;
1035 static const OldChunks vehicle_train_chunk[] = {
1036 OCL_SVAR( OC_UINT8,
Train, track ),
1037 OCL_SVAR( OC_UINT8,
Train, force_proceed ),
1038 OCL_SVAR( OC_UINT16,
Train, crash_anim_pos ),
1039 OCL_SVAR( OC_UINT8,
Train, railtype ),
1046 static const OldChunks vehicle_road_chunk[] = {
1051 OCL_SVAR( OC_UINT8,
RoadVehicle, overtaking_ctr ),
1060 static const OldChunks vehicle_ship_chunk[] = {
1061 OCL_SVAR( OC_UINT8,
Ship, state ),
1068 static const OldChunks vehicle_air_chunk[] = {
1069 OCL_SVAR( OC_UINT8,
Aircraft, pos ),
1070 OCL_SVAR( OC_FILE_U8 | OC_VAR_U16,
Aircraft, targetairport ),
1071 OCL_SVAR( OC_UINT16,
Aircraft, crashed_counter ),
1072 OCL_SVAR( OC_UINT8,
Aircraft, state ),
1079 static const OldChunks vehicle_effect_chunk[] = {
1088 static const OldChunks vehicle_disaster_chunk[] = {
1097 static const OldChunks vehicle_empty_chunk[] = {
1106 uint temp = ls->total_read;
1110 res =
LoadChunk(ls, NULL, vehicle_empty_chunk);
1124 if (ls->total_read - temp != 10) {
1125 DEBUG(oldloader, 0,
"Assert failed in VehicleUnion: invalid chunk size");
1132 static uint16 _cargo_count;
1134 static const OldChunks vehicle_chunk[] = {
1135 OCL_SVAR( OC_UINT8,
Vehicle, subtype ),
1140 OCL_VAR ( OC_UINT32, 1, &_old_order_ptr ),
1141 OCL_VAR ( OC_UINT16, 1, &_old_order ),
1144 OCL_SVAR( OC_UINT8,
Vehicle, cur_implicit_order_index ),
1145 OCL_SVAR( OC_TILE,
Vehicle, dest_tile ),
1146 OCL_SVAR( OC_UINT16,
Vehicle, load_unload_ticks ),
1147 OCL_SVAR( OC_FILE_U16 | OC_VAR_U32,
Vehicle, date_of_last_service ),
1148 OCL_SVAR( OC_UINT16,
Vehicle, service_interval ),
1149 OCL_SVAR( OC_FILE_U8 | OC_VAR_U16,
Vehicle, last_station_visited ),
1154 OCL_SVAR( OC_FILE_U16 | OC_VAR_I32,
Vehicle, x_pos ),
1155 OCL_SVAR( OC_FILE_U16 | OC_VAR_I32,
Vehicle, y_pos ),
1156 OCL_SVAR( OC_FILE_U8 | OC_VAR_I32,
Vehicle, z_pos ),
1157 OCL_SVAR( OC_UINT8,
Vehicle, direction ),
1162 OCL_SVAR( OC_UINT8,
Vehicle, owner ),
1163 OCL_SVAR( OC_TILE,
Vehicle, tile ),
1164 OCL_SVAR( OC_FILE_U16 | OC_VAR_U32,
Vehicle, sprite_seq.seq[0].sprite ),
1168 OCL_SVAR( OC_FILE_U16 | OC_VAR_U8,
Vehicle, vehstatus ),
1170 OCL_SVAR(
OC_TTO | OC_FILE_U8 | OC_VAR_U16,
Vehicle, cur_speed ),
1171 OCL_SVAR( OC_UINT8,
Vehicle, subspeed ),
1172 OCL_SVAR( OC_UINT8,
Vehicle, acceleration ),
1173 OCL_SVAR( OC_UINT8,
Vehicle, progress ),
1175 OCL_SVAR( OC_UINT8,
Vehicle, cargo_type ),
1177 OCL_SVAR(
OC_TTO | OC_FILE_U8 | OC_VAR_U16,
Vehicle, cargo_cap ),
1178 OCL_VAR (
OC_TTD | OC_UINT16, 1, &_cargo_count ),
1179 OCL_VAR (
OC_TTO | OC_FILE_U8 | OC_VAR_U16, 1, &_cargo_count ),
1180 OCL_VAR ( OC_UINT8, 1, &_cargo_source ),
1181 OCL_VAR ( OC_UINT8, 1, &_cargo_days ),
1185 OCL_SVAR( OC_FILE_U16 | OC_VAR_U32,
Vehicle, age ),
1186 OCL_SVAR( OC_FILE_U16 | OC_VAR_U32,
Vehicle, max_age ),
1187 OCL_SVAR( OC_FILE_U8 | OC_VAR_I32,
Vehicle, build_year ),
1188 OCL_SVAR( OC_FILE_U8 | OC_VAR_U16,
Vehicle, unitnumber ),
1191 OCL_SVAR(
OC_TTO | OC_FILE_U8 | OC_VAR_U16,
Vehicle, engine_type ),
1193 OCL_SVAR( OC_UINT8,
Vehicle, spritenum ),
1194 OCL_SVAR( OC_UINT8,
Vehicle, day_counter ),
1196 OCL_SVAR( OC_UINT8,
Vehicle, breakdowns_since_last_service ),
1197 OCL_SVAR( OC_UINT8,
Vehicle, breakdown_ctr ),
1198 OCL_SVAR( OC_UINT8,
Vehicle, breakdown_delay ),
1199 OCL_SVAR( OC_UINT8,
Vehicle, breakdown_chance ),
1203 OCL_SVAR( OC_UINT16,
Vehicle, reliability ),
1204 OCL_SVAR( OC_UINT16,
Vehicle, reliability_spd_dec ),
1206 OCL_SVAR( OC_FILE_I32 | OC_VAR_I64,
Vehicle, profit_this_year ),
1207 OCL_SVAR( OC_FILE_I32 | OC_VAR_I64,
Vehicle, profit_last_year ),
1209 OCL_VAR ( OC_UINT16, 1, &_old_next_ptr ),
1211 OCL_SVAR( OC_FILE_U32 | OC_VAR_I64,
Vehicle, value ),
1213 OCL_VAR ( OC_UINT16, 1, &_old_string_id ),
1215 OCL_CHUNK( 1, LoadOldVehicleUnion ),
1232 ReadTTDPatchFlags();
1235 _current_vehicle_id = num * _old_vehicle_multiplier + i;
1242 default:
return false;
1243 case 0x00 : v = NULL;
break;
1245 case 0x20 : v =
new (_current_vehicle_id)
Train();
break;
1246 case 0x21 : v =
new (_current_vehicle_id)
RoadVehicle();
break;
1247 case 0x22 : v =
new (_current_vehicle_id)
Ship();
break;
1248 case 0x23 : v =
new (_current_vehicle_id)
Aircraft();
break;
1249 case 0x24 : v =
new (_current_vehicle_id)
EffectVehicle();
break;
1253 if (!
LoadChunk(ls, v, vehicle_chunk))
return false;
1254 if (v == NULL)
continue;
1272 static const byte spriteset_rail[] = {
1273 0, 2, 4, 4, 8, 10, 12, 14, 16, 18, 20, 22, 40, 42, 44, 46,
1274 48, 52, 54, 66, 68, 70, 72, 74, 76, 78, 80, 82, 84, 86, 120, 122,
1275 124, 126, 128, 130, 132, 134, 136, 138, 140
1306 switch (_old_string_id) {
1308 case 0x0006: _old_string_id = STR_SV_EMPTY;
break;
1309 case 0x8495: _old_string_id = STR_SV_TRAIN_NAME;
break;
1310 case 0x8842: _old_string_id = STR_SV_ROAD_VEHICLE_NAME;
break;
1311 case 0x8C3B: _old_string_id = STR_SV_SHIP_NAME;
break;
1312 case 0x9047: _old_string_id = STR_SV_AIRCRAFT_NAME;
break;
1313 default: _old_string_id += 0x2A00;
break;
1316 _old_vehicle_names[_current_vehicle_id] = _old_string_id;
1321 case 0x00 : v = NULL;
break;
1322 case 0x10 : v =
new (_current_vehicle_id)
Train();
break;
1323 case 0x11 : v =
new (_current_vehicle_id)
RoadVehicle();
break;
1324 case 0x12 : v =
new (_current_vehicle_id)
Ship();
break;
1325 case 0x13 : v =
new (_current_vehicle_id)
Aircraft();
break;
1326 case 0x14 : v =
new (_current_vehicle_id)
EffectVehicle();
break;
1330 if (!
LoadChunk(ls, v, vehicle_chunk))
return false;
1331 if (v == NULL)
continue;
1333 _old_vehicle_names[_current_vehicle_id] =
RemapOldStringID(_old_string_id);
1336 if (v->
index != _current_vehicle_id) {
1337 DEBUG(oldloader, 0,
"Loading failed - vehicle-array is invalid");
1342 if (_old_order_ptr != 0 && _old_order_ptr != 0xFFFFFFFF) {
1344 uint old_id = RemapOrderIndex(_old_order_ptr);
1352 StationID source = (_cargo_source == 0xFF) ? INVALID_STATION : _cargo_source;
1362 OCL_VAR ( OC_UINT16, 1, &_old_string_id ),
1363 OCL_SVAR( OC_FILE_U16 | OC_VAR_I32,
Sign, x ),
1364 OCL_SVAR( OC_FILE_U16 | OC_VAR_I32,
Sign, y ),
1365 OCL_SVAR( OC_FILE_U16 | OC_VAR_I8,
Sign, z ),
1375 if (!
LoadChunk(ls, si, sign_chunk))
return false;
1377 if (_old_string_id != 0) {
1379 if (_old_string_id != 0x140A) si->name =
CopyFromOldName(_old_string_id + 0x2A00);
1391 static const OldChunks engine_chunk[] = {
1392 OCL_SVAR( OC_UINT16,
Engine, company_avail ),
1393 OCL_SVAR( OC_FILE_U16 | OC_VAR_U32,
Engine, intro_date ),
1394 OCL_SVAR( OC_FILE_U16 | OC_VAR_U32,
Engine, age ),
1395 OCL_SVAR( OC_UINT16,
Engine, reliability ),
1396 OCL_SVAR( OC_UINT16,
Engine, reliability_spd_dec ),
1397 OCL_SVAR( OC_UINT16,
Engine, reliability_start ),
1398 OCL_SVAR( OC_UINT16,
Engine, reliability_max ),
1399 OCL_SVAR( OC_UINT16,
Engine, reliability_final ),
1400 OCL_SVAR( OC_UINT16,
Engine, duration_phase_1 ),
1401 OCL_SVAR( OC_UINT16,
Engine, duration_phase_2 ),
1402 OCL_SVAR( OC_UINT16,
Engine, duration_phase_3 ),
1405 OCL_SVAR( OC_UINT8,
Engine, flags ),
1407 OCL_SVAR( OC_UINT8,
Engine, preview_wait ),
1422 Engine *e = GetTempDataEngine(num);
1427 static const OldChunks subsidy_chunk[] = {
1428 OCL_SVAR( OC_UINT8,
Subsidy, cargo_type ),
1429 OCL_SVAR( OC_UINT8,
Subsidy, remaining ),
1430 OCL_SVAR( OC_FILE_U8 | OC_VAR_U16,
Subsidy, src ),
1431 OCL_SVAR( OC_FILE_U8 | OC_VAR_U16,
Subsidy, dst ),
1439 bool ret =
LoadChunk(ls, s, subsidy_chunk);
1444 static const OldChunks game_difficulty_chunk[] = {
1465 static bool LoadOldGameDifficulty(
LoadgameState *ls,
int num)
1480 for (uint i = 0; i < OLD_MAP_SIZE; i++) {
1483 for (uint i = 0; i < OLD_MAP_SIZE; i++) {
1488 for (uint i = 0; i < OLD_MAP_SIZE; i++) {
1490 _old_map3[i * 2 + 1] =
ReadByte(ls);
1492 for (uint i = 0; i < OLD_MAP_SIZE / 4; i++) {
1494 _me[i * 4 + 0].
m6 =
GB(b, 0, 2);
1495 _me[i * 4 + 1].
m6 =
GB(b, 2, 2);
1496 _me[i * 4 + 2].
m6 =
GB(b, 4, 2);
1497 _me[i * 4 + 3].
m6 =
GB(b, 6, 2);
1508 for (i = 0; i < OLD_MAP_SIZE; i++) {
1511 for (i = 0; i < OLD_MAP_SIZE; i++) {
1518 static bool LoadTTDPatchExtraChunks(
LoadgameState *ls,
int num)
1520 ReadTTDPatchFlags();
1525 uint16
id = ReadUint16(ls);
1526 uint32 len = ReadUint32(ls);
1534 ReadUint32(ls);
ReadByte(ls); len -= 5;
1538 uint32 grfid = ReadUint32(ls);
1558 DEBUG(oldloader, 3,
"Game saved with TTDPatch version %d.%d.%d r%d",
1559 GB(
_ttdp_version, 24, 8),
GB(
_ttdp_version, 20, 4),
GB(
_ttdp_version, 16, 4),
GB(
_ttdp_version, 0, 16));
1565 DEBUG(oldloader, 4,
"Skipping unknown extra chunk %X",
id);
1578 extern uint8 _old_diff_level;
1579 extern uint8 _old_units;
1583 OCL_VAR ( OC_FILE_U16 | OC_VAR_U32, 1, &
_date ),
1588 OCL_ASSERT(
OC_TTD, 0x264 ),
1589 OCL_ASSERT(
OC_TTO, 0x264 ),
1591 OCL_CCHUNK(
OC_TTD, 70, LoadOldTown ),
1592 OCL_CCHUNK(
OC_TTO, 80, LoadOldTown ),
1594 OCL_ASSERT(
OC_TTD, 0x1C18 ),
1595 OCL_ASSERT(
OC_TTO, 0x1AC4 ),
1597 OCL_CCHUNK(
OC_TTD, 5000, LoadOldOrder ),
1598 OCL_CCHUNK(
OC_TTO, 3000, LoadOldOrder ),
1600 OCL_ASSERT(
OC_TTD, 0x4328 ),
1601 OCL_ASSERT(
OC_TTO, 0x3234 ),
1603 OCL_CHUNK( 1, LoadOldAnimTileList ),
1606 OCL_ASSERT(
OC_TTO, 0x3438 ),
1608 OCL_CCHUNK(
OC_TTD, 255, LoadOldDepot ),
1609 OCL_CCHUNK(
OC_TTO, 252, LoadOldDepot ),
1611 OCL_ASSERT(
OC_TTD, 0x4B26 ),
1612 OCL_ASSERT(
OC_TTO, 0x3A20 ),
1620 OCL_VAR ( OC_TILE, 1, &_cur_tileloop_tile ),
1622 OCL_ASSERT(
OC_TTO, 0x3A2E ),
1624 OCL_CNULL(
OC_TTO, 48 * 6 ),
1625 OCL_CNULL(
OC_TTD, 49 * 6 ),
1627 OCL_ASSERT(
OC_TTO, 0x3B4E ),
1629 OCL_CNULL(
OC_TTO, 11 * 8 ),
1630 OCL_CNULL(
OC_TTD, 12 * 8 ),
1632 OCL_ASSERT(
OC_TTD, 0x4CBA ),
1633 OCL_ASSERT(
OC_TTO, 0x3BA6 ),
1635 OCL_CHUNK( 1, LoadOldMapPart1 ),
1637 OCL_ASSERT(
OC_TTD, 0x48CBA ),
1638 OCL_ASSERT(
OC_TTO, 0x23BA6 ),
1640 OCL_CCHUNK(
OC_TTD, 250, LoadOldStation ),
1641 OCL_CCHUNK(
OC_TTO, 200, LoadOldStation ),
1643 OCL_ASSERT(
OC_TTO, 0x29E16 ),
1645 OCL_CCHUNK(
OC_TTD, 90, LoadOldIndustry ),
1646 OCL_CCHUNK(
OC_TTO, 100, LoadOldIndustry ),
1648 OCL_ASSERT(
OC_TTO, 0x2ADB6 ),
1650 OCL_CHUNK( 8, LoadOldCompany ),
1652 OCL_ASSERT(
OC_TTD, 0x547F2 ),
1653 OCL_ASSERT(
OC_TTO, 0x2C746 ),
1658 OCL_ASSERT(
OC_TTD, 0x6F0F2 ),
1659 OCL_ASSERT(
OC_TTO, 0x45746 ),
1664 OCL_ASSERT(
OC_TTO, 0x46A06 ),
1668 OCL_CHUNK( 40, LoadOldSign ),
1670 OCL_ASSERT(
OC_TTO, 0x48C36 ),
1672 OCL_CCHUNK(
OC_TTD, 256, LoadOldEngine ),
1673 OCL_CCHUNK(
OC_TTO, 103, LoadOldEngine ),
1675 OCL_ASSERT(
OC_TTO, 0x496AC ),
1679 OCL_CHUNK( 8, LoadOldSubsidy ),
1681 OCL_ASSERT(
OC_TTO, 0x496CE ),
1687 OCL_VAR ( OC_FILE_I16 | OC_VAR_I32, 1, &_saved_scrollpos_x ),
1688 OCL_VAR ( OC_FILE_I16 | OC_VAR_I32, 1, &_saved_scrollpos_y ),
1689 OCL_VAR ( OC_FILE_U16 | OC_VAR_U8, 1, &_saved_scrollpos_zoom ),
1693 OCL_VAR ( OC_INT16, 1, &_economy.
fluct ),
1697 OCL_ASSERT(
OC_TTO, 0x496E4 ),
1699 OCL_CNULL(
OC_TTD, 144 ),
1701 OCL_CCHUNK(
OC_TTD, 256, LoadOldEngineName ),
1703 OCL_CNULL(
OC_TTD, 144 ),
1708 OCL_VAR ( OC_UINT8, 1, &_old_units ),
1721 OCL_CHUNK( 1, LoadOldGameDifficulty ),
1723 OCL_ASSERT(
OC_TTD, 0x77130 ),
1725 OCL_VAR ( OC_UINT8, 1, &_old_diff_level ),
1736 OCL_ASSERT(
OC_TTD, 0x77179 ),
1737 OCL_ASSERT(
OC_TTO, 0x4971D ),
1739 OCL_CHUNK( 1, LoadOldMapPart2 ),
1741 OCL_ASSERT(
OC_TTD, 0x97179 ),
1742 OCL_ASSERT(
OC_TTO, 0x6971D ),
1745 OCL_CHUNK(1, LoadTTDPatchExtraChunks),
1752 DEBUG(oldloader, 3,
"Reading main chunk...");
1758 _old_map3 = map3.
data;
1759 _old_vehicle_names = NULL;
1762 DEBUG(oldloader, 0,
"Loading failed");
1763 free(_old_vehicle_names);
1767 free(_old_vehicle_names);
1771 DEBUG(oldloader, 3,
"Done, converting game data...");
1786 DEBUG(oldloader, 3,
"Finished converting game data");
1787 DEBUG(oldloader, 1,
"TTD(Patch) savegame successfully converted");
1789 free(_old_vehicle_names);
1796 DEBUG(oldloader, 3,
"Reading main chunk...");
1803 _old_vehicle_names = vehnames.data;
1807 DEBUG(oldloader, 0,
"Loading failed");
1810 DEBUG(oldloader, 3,
"Done, converting game data...");
1818 DEBUG(oldloader, 0,
"Conversion failed");
1835 DEBUG(oldloader, 3,
"Finished converting game data");
1836 DEBUG(oldloader, 1,
"TTO savegame successfully converted");
static TileType GetTileType(TileIndex tile)
Get the tiletype of a given tile.
VehicleSettings vehicle
options for vehicles
byte infl_amount_pr
inflation rate for payment rates
uint16 reliability_start
Initial reliability of the engine.
uint16 reliability
Current reliability of the engine.
byte type
Type of this airport,.
VehicleCargoList cargo
The cargo this vehicle is carrying.
GameSettings _settings_game
Game settings of a running game or the scenario editor.
static Titem * GetIfValid(size_t index)
Returns Titem with given index.
byte infl_amount
inflation amount
Money old_max_loan_unround
Old: Unrounded max loan.
static void SetTileOwner(TileIndex tile, Owner owner)
Sets the owner of a tile.
void Append(CargoPacket *cp, MoveToAction action=MTA_KEEP)
Appends the given cargo packet.
GRFConfig * _grfconfig
First item in list of current GRF set up.
byte landscape
the landscape we're currently in
#define DAYS_TILL_ORIGINAL_BASE_YEAR
The offset in days from the '_date == 0' till 'ConvertYMDToDate(ORIGINAL_BASE_YEAR, 0, 1)'.
void NORETURN SlErrorCorrupt(const char *msg)
Error handler for corrupt savegames.
static Titem * Get(size_t index)
Returns Titem with given index.
static bool IsInsideMM(const T x, const uint min, const uint max)
Checks if a value is in an interval.
void ClearGRFConfigList(GRFConfig **config)
Clear a GRF Config list, freeing all nodes.
TileType
The different types of tiles.
-//- TTO (default is neither of these)
void FixOldVehicles()
Convert the old style vehicles into something that resembles the old new style savegames.
Year inaugurated_year
Year of starting the company.
The vehicle is in a drive-through road stop.
uint16 m2
Primarily used for indices to towns, industries and stations.
static T SetBit(T &x, const uint8 y)
Set a bit in a variable.
A tile with road (or tram tracks)
Maximal number of cargo types in a game.
Date intro_date
Date of introduction of the engine.
byte spritenum
currently displayed sprite index 0xfd == custom sprite, 0xfe == custom second head sprite 0xff == res...
Tile * _m
Tiles of the map.
byte interest_rate
Interest.
void StartupOneEngine(Engine *e, Date aging_date)
Start/initialise one engine.
chunk is valid ONLY for TTD savegames
char * CopyFromOldName(StringID id)
Copy and convert old custom names to UTF-8.
Aircraft, helicopters, rotors and their shadows belong to this class.
SmallVector< TileIndex, 256 > _animated_tiles
The table/list with animated tiles.
static bool IsInsideBS(const T x, const uint base, const uint size)
Checks if a value is between a window started at some base point.
Defines the internal data of a functional industry.
DifficultySettings difficulty
settings related to the difficulty
Stores station stats for a single cargo.
Tindex index
Index of this pool item.
A special vehicle is one of the following:
byte _age_cargo_skip_counter
Skip aging of cargo? Used before savegame version 162.
Cargo behaves water-like.
char * _old_name_array
Location to load the old names to.
Simple vector template class.
Contains objects such as transmitters and owned land.
GRFIdentifier ident
grfid and md5sum to uniquely identify newgrfs
StationCargoList cargo
The cargo packets of cargo waiting in this station.
static T max(const T a, const T b)
Returns the maximum of two values.
Town * town
The town this station is associated with.
uint32 max_loan
the maximum initial loan
byte flags
Flags of the engine.
static RoadVehicle * From(Vehicle *v)
Converts a Vehicle to SpecializedVehicle with type checking.
GoodsEntry goods[NUM_CARGO]
Goods at this station.
byte random_colour
randomized colour of the industry, for display purpose
VehicleSpriteSeq sprite_seq
Vehicle appearance.
static T SB(T &x, const uint8 s, const uint8 n, const U d)
Set n bits in x starting at bit s to d.
uint16 duration_phase_2
Second reliability phase in months, keeping reliability_max.
byte m1
Primarily used for ownership information.
T * Append(uint to_add=1)
Append an item and return it.
Order * next
Pointer to next order. If NULL, end of list.
uint _cur_company_tick_index
used to generate a name for one company that doesn't have a name yet per tick
Money expenses
The amount of expenses.
byte subtype
subtype (Filled with values from AircraftSubType/DisasterSubType/EffectVehicleType/GroundVehicleSubty...
Buses, trucks and trams belong to this class.
uint16 cargo_cap
total capacity
static bool _read_ttdpatch_flags
Have we (tried to) read TTDPatch extra flags?
uint16 reliability_spd_dec
Speed of reliability decay between services (per day).
TileIndex xy
town center tile
virtual bool IsPrimaryVehicle() const
Whether this is the primary vehicle in the chain.
static bool IsTileType(TileIndex tile, TileType type)
Checks if a tile is a given tiletype.
This indicates whether a cargo has a rating at the station.
DateFract _date_fract
Fractional part of the day.
Information about GRF, used in the game and (part of it) in savegames.
byte ReadByte(LoadgameState *ls)
Reads a byte from the buffer and decompress if needed.
Order UnpackOldOrder(uint16 packed)
Unpacks a order from savegames made with TTD(Patch)
void MakeDummy()
Makes this order a Dummy order.
byte road_side
the side of the road vehicles drive on
Year last_prod_year
last year of production
uint32 VehicleID
The type all our vehicle IDs have.
bool IsType(OrderType type) const
Check whether this order is of the given type.
The vehicle is in a tunnel and/or bridge.
Money current_loan
Amount of money borrowed from the bank.
uint16 duration_phase_3
Third reliability phase on months, decaying to reliability_final.
byte status
Status of this cargo, see GoodsEntryStatus.
byte snow_line_height
the configured snow line height
Container for cargo from the same location and time.
uint16 duration_phase_1
First reliability phase in months, increasing reliability from reliability_start to reliability_max...
Data structure to convert between Date and triplet (year, month, and day).
static Town * GetRandom()
Return a random valid town.
IndustryType type
type of industry.
TileExtended * _me
Extended Tiles of the map.
TTDP savegame in new format (data at SE border)
TileArea location
Location of the industry.
The vehicle is in a depot.
CargoID cargo_type
type of cargo this vehicle is carrying
CompanyMask company_avail
Bit for each company whether the engine is available for that company.
Effect vehicle type (smoke, explosions, sparks, bubbles)
uint16 reliability_max
Maximal reliability of the engine.
SavegameType _savegame_type
type of savegame we are loading
Order * old
Only used during conversion of old save games.
Money CalculateCompanyValue(const Company *c, bool including_loan=true)
Calculate the value of the company.
TileIndex tile
Current tile index.
A small 'wrapper' for allocations that can be done on most OSes on the stack, but are just too large ...
bool is_ai
If true, the company is (also) controlled by the computer (a NoAI program).
The tile has no ownership.
Money money
Money owned by the company.
bool LoadChunk(LoadgameState *ls, void *base, const OldChunks *chunks)
Loads a chunk from the old savegame.
byte _trees_tick_ctr
Determines when to consider building more trees.
static void FixTTDDepots()
void AppendStaticGRFConfigs(GRFConfig **dst)
Appends the static GRFs to a list of GRFs.
bool LoadOldVehicle(LoadgameState *ls, int num)
Load the vehicles of an old style savegame.
uint64 flags
stores which blocks on the airport are taken. was 16 bit earlier on, then 32
#define lengthof(x)
Return the length of an fixed size array.
uint16 reliability_final
Final reliability of the engine.
Declarations of strctures and function used in loader of old savegames.
static T min(const T a, const T b)
Returns the minimum of two values.
char * name
Custom name of engine.
uint16 refit_cap
Capacity left over from before last refit.
uint32 _ttdp_version
version of TTDP savegame (if applicable)
static const Year ORIGINAL_BASE_YEAR
The minimum starting year/base year of the original TTD.
uint32 StringID
Numeric value that represents a string, independent of the selected language.
CargoID cargo_type
Cargo type involved in this subsidy, CT_INVALID for invalid subsidy.
CompanyManagerFace face
Face description of the president.
All ships have this type.
static DepotID GetDepotIndex(TileIndex t)
Get the index of which depot is attached to the tile.
static byte RemapTTOColour(byte tto)
static void IncIndustryTypeCount(IndustryType type)
Increment the count of industries for this type.
static T Clamp(const T a, const T min, const T max)
Clamp a value between an interval.
void AppendToGRFConfigList(GRFConfig **dst, GRFConfig *el)
Appends an element to a list of GRFs.
T data[length]
Storing the data on the stack.
#define DEBUG(name, level,...)
Output a line of debugging information.
Struct about subsidies, offered and awarded.
'Train' is either a loco or a wagon.
StringID RemapOldStringID(StringID s)
Remap a string ID from the old format to the new format.
TileIndex tile
The base tile of the area.
uint16 _tick_counter
Ever incrementing (and sometimes wrapping) tick counter for setting off various events.
union Vehicle::@47 orders
The orders currently assigned to the vehicle.
char * name
Name of vehicle.
byte preview_wait
Daily countdown timer for timeout of offering the engine to the preview_company company.
static T ClrBit(T &x, const uint8 y)
Clears a bit in a variable.
TTDP savegame ( -//- ) (data at NW border)
Tunnel entry/exit and bridge heads.
Invisible tiles at the SW and SE border.
uint32 SpriteID
The number of a sprite, without mapping bits and colourtables.
uint16 EngineID
Unique identification number of an engine.
uint32 TileIndex
The index/ID of a Tile.
Randomizer _random
Random used in the game state calculations.
static const uint64 MAX_INFLATION
Maximum inflation (including fractional part) without causing overflows in int64 price computations...
StringID name_1
Name of the company if the user did not change it.
byte colour
Company colour.
CompanyMask preview_asked
Bit for each company which has already been offered a preview.
StringID president_name_1
Name of the president if the user did not change it.
byte town_council_tolerance
minimum required town ratings to be allowed to demolish stuff
Disasters, like submarines, skyrangers and their shadows, belong to this class.
uint16 _disaster_delay
Delay counter for considering the next disaster.
TileIndex xy
Base tile of the station.
static uint GB(const T x, const uint8 s, const uint8 n)
Fetch n bits from x, started at bit s.
CompanyEconomyEntry old_economy[MAX_HISTORY_QUARTERS]
Economic data of the company of the last MAX_HISTORY_QUARTERS quarters.
Vehicle * next
pointer to the next vehicle in the chain
static void SetTileType(TileIndex tile, TileType type)
Set the type of a tile.
uint _next_competitor_start
the number of ticks before the next AI is started
static uint16 _old_extra_chunk_nums
Number of extra TTDPatch chunks.
int16 fluct
Economy fluctuation status.
uint64 inflation_payment
Cumulated inflation of cargo paypent since game start; 16 bit fractional part.
static bool CanAllocateItem(size_t n=1)
Helper functions so we can use PoolItem::Function() instead of _poolitem_pool.Function() ...
static bool FixTTOEngines()
void AssignOrder(const Order &other)
Assign data to an order (from another order) This function makes sure that the index is maintained co...
LocaleSettings locale
settings related to used currency/unit system in the current game
byte town_name
the town name generator used for town names
static byte _old_vehicle_multiplier
TTDPatch vehicle multiplier.
Colours _company_colours[MAX_COMPANIES]
NOSAVE: can be determined from company structs.
Cargo behaves food/fizzy-drinks-like.
Settings related to the difficulty of the game.
CompanyByte preview_company
Company which is currently being offered a preview INVALID_COMPANY means no company.
int32 Date
The type to store our dates in.
Money yearly_expenses[3][EXPENSES_END]
Expenses of the company for the last three years, in every ExpensesType category. ...
uint32 grfid
GRF ID (defined by Action 0x08)
static void free(const void *ptr)
Version of the standard free that accepts const pointers.
Airport airport
Tile area the airport covers.
Statistics about the economy.
EngineID engine_type
The type of engine used for this vehicle.
static bool HasBit(const T x, const uint8 y)
Checks if a bit in a value is set.
#define FOR_ALL_VEHICLES(var)
Iterate over all vehicles.
GameCreationSettings game_creation
settings used during the creation of a game (map)
A tile without any structures, i.e. grass, rocks, farm fields etc.
Money income
The amount of income.
Date ConvertYMDToDate(Year year, Month month, Day day)
Converts a tuple of Year, Month and Day to a Date.
This vehicle is available to everyone.
static uint32 BSWAP32(uint32 x)
Perform a 32 bits endianness bitswap on x.
Owner
Enum for all companies/owners.
static bool IsDepotTile(TileIndex tile)
Is the given tile a tile with a depot on it?
byte type
The type (bits 4..7), bridges (2..3), rainforest/desert (0..1)
Money company_value
The value of the company.
uint32 state[2]
The state of the randomizer.
SpriteID sprite
The 'real' sprite.
CompanyEconomyEntry cur_economy
Economic data of the company of this quarter.
byte climates
Climates supported by the engine.
static Station * Get(size_t index)
Gets station with given index.
Date _date
Current date in days (day counter)
void ConvertDateToYMD(Date date, YearMonthDay *ymd)
Converts a Date to a Year, Month & Day.
StringID string_id
Default name (town area) of station.
Declaration of functions used in more save/load files.
The tile/execution is done by "water".
static bool IsCompanyBuildableVehicleType(VehicleType type)
Is the given vehicle type buildable by a company?
VehicleTypeByte type
Type of vehicle.
void Append(CargoPacket *cp, StationID next)
Appends the given cargo packet to the range of packets with the same next station.
Set when the station accepts the cargo currently for final deliveries.
Order current_order
The current order (+ status, like: loading)
Dereference the pointer once before writing to it, so we do not have to use big static arrays...
static void MemSetT(T *ptr, byte value, size_t num=1)
Type-safe version of memset().
byte currency
currency we currently use