OpenTTD
animated_tile_sl.cpp File Reference

Code handling saving and loading of animated tiles. More...

#include "../stdafx.h"
#include "../tile_type.h"
#include "../core/alloc_func.hpp"
#include "../core/smallvec_type.hpp"
#include "saveload.h"
#include "../safeguards.h"

Go to the source code of this file.

Functions

static void Save_ANIT ()
 Save the ANIT chunk.
 
static void Load_ANIT ()
 Load the ANIT chunk; the chunk containing the animated tiles.
 

Variables

SmallVector< TileIndex, 256 > _animated_tiles
 The table/list with animated tiles. More...
 
const ChunkHandler _animated_tile_chunk_handlers []
 "Definition" imported by the saveload code to be able to load and save the animated tile table. More...
 

Detailed Description

Code handling saving and loading of animated tiles.

Definition in file animated_tile_sl.cpp.

Variable Documentation

◆ _animated_tile_chunk_handlers

const ChunkHandler _animated_tile_chunk_handlers[]
Initial value:
= {
{ 'ANIT', Save_ANIT, Load_ANIT, NULL, NULL, CH_RIFF | CH_LAST},
}
static void Save_ANIT()
Save the ANIT chunk.
static void Load_ANIT()
Load the ANIT chunk; the chunk containing the animated tiles.
Last chunk in this array.
Definition: saveload.h:381

"Definition" imported by the saveload code to be able to load and save the animated tile table.

◆ _animated_tiles

SmallVector<TileIndex, 256> _animated_tiles

The table/list with animated tiles.

Definition at line 22 of file animated_tile.cpp.